Keqing

Overview
A sword class user that can easily burst out damage and has great mobility with sustain added as a bonus. With all of this in mind, Keqing can easily beat out the competition, but to do so requires great utilization of her kit.

Pros

 * BIG Mobility  from Stellar Restoration and Intuition 
 * BIG Damage
 * Self Sustain  from Stellar Restoration 
 * Self Damage Steroid from  Starward Sword 
 * Extremely good at team battles,  Starward Sword  works to disrupt the enemy team.

Cons

 * Long cooldown on  Starward Sword,  her main damage steroid.
 * Shut down by CC
 * Speaking of CC, no form of cleanse or immunity. Requires very good dodging skills or praying to RNG.
 * Bad utilization of kit = dead Keqing

Abilities
Passive: Intuition 

Each hit grants a 10% movement speed bonus for 2 seconds

 Ability 1: Stellar Restoration 

Hurls a Lightning Stiletto at an aimed location, dealing 8 damage in a small AOE. Places a mark at the spot hit for 5 seconds.

Q Reactivation: Blink to the mark and unleash a large slash, dealing 10 AOE damage. Grants a Lifesteal bonus for 5 seconds afterwards.

Q not reactivated: 2 cuts appear at the marked spot, dealing 6 AOE damage each.

Cooldown: 8 seconds

 Ability 2: Yunlai Swordmanship 

Unleash 2 rapid sword strikes, dealing 8 damage each. Has a much bigger hitbox than Click Attack.

Cooldown: 4 seconds

 Ability 3: Attunement 

Imbues the blade with electricity, making it so all attacks damage a 2nd time for 2 damage, this effect is halved when using Starward Sword. Lasts 5 seconds

Cooldown: 15 seconds

 Ability 4: Starward Sword 

After a short delay, slash relentlessly dealing up to 30 damage. Hit enemies are slowed by 3 for each hit (9). Afterwards, gain a 50% damage multiplier for 10 seconds.

Cooldown: 45 seconds

Tips

 * Keqing has very strong parallels to Duelist, but sacrifices the Reflect ability with a large boost in mobility. Use Attunement + Starward Sword to heal a massive amount of health when under the effect of Stellar Restoration.
 * Attunement extra attacks still count toward the Lifesteal bonus.